A weekend of game-making glory

PixelJam is a 24-hour game development event run at University College London. Here you'll be given all the workshops, tools, mentors and snacks you'll need to create the game of your dreams! These kind of events are known as game jams, and are a great opportunity to come together with like-minded gamedev enthusiasts and bring your game ideas to life over a weekend.

View full rules

Eligibility

Anyone currently studying at a university at undergraduate, postgradurate level, or a recent (less than one year since) graduate are all welcome to join us. You'll need to bring your student ID with you so we can check this.

Team Size

Teams can be a maximum of three in order to be eligibleĀ for a prize. You can work in teams larger or smaller than three, but in this case you won't be entered to win a prize.

Judges

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Sondre Agledahl

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Slaviana Pavlovich

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David Alm

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Kristofer Liljeblad

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Vincent van der Walt

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Lee Stott

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Geoff Hughes

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Rohan Kopparapu

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David Renton

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Gorata Ramokapane

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Khyati Gala

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Simon Jackson

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Jaromir Latal

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Phil Demetriou

Judging Criteria

  • Gameplay (1-5)
    How fun is the game to play?
  • Polish (1-3)
    How does the game compare to a finished game from the shop? How much of a seamless, bug-free experience is it to play?