PixelJam is a 24-hour game development event run at University College London. Here you'll be given all the workshops, tools, mentors and snacks you'll need to create the game of your dreams! These kind of events are known as game jams, and are a great opportunity to come together with like-minded gamedev enthusiasts and bring your game ideas to life over a weekend.

Eligibility

Anyone currently studying at a university at undergraduate, postgradurate level, or a recent (less than one year since) graduate are all welcome to join us. You'll need to bring your student ID with you so we can check this.

Team Size

Teams can be a maximum of three in order to be eligible for a prize. You can work in teams larger or smaller than three, but in this case you won't be entered to win a prize.

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Prizes

$2,480 in prizes

Best use of Azure

Best Mixed Reality game

Best artistic style

Funniest game

Most enjoyable gameplay

Studio Gobo's innovation award

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Sondre Agledahl

Sondre Agledahl

Slaviana Pavlovich

Slaviana Pavlovich

David Alm

David Alm

Kristofer Liljeblad

Kristofer Liljeblad

Vincent van der Walt

Vincent van der Walt

Lee Stott

Lee Stott

Geoff Hughes

Geoff Hughes

Rohan Kopparapu

Rohan Kopparapu

David Renton

David Renton

Gorata Ramokapane

Gorata Ramokapane

Khyati Gala

Khyati Gala

Simon Jackson

Simon Jackson

Jaromir Latal

Jaromir Latal

Phil Demetriou

Phil Demetriou

Judging Criteria

  • Gameplay (1-5)
    How fun is the game to play?
  • Polish (1-3)
    How does the game compare to a finished game from the shop? How much of a seamless, bug-free experience is it to play?

Questions? Email the hackathon manager

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